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Sorcerer 5e Feats

15 Best DD 5E Feats for Sorcerers

Optimizing Your Arcane Potential

In the realm of Dungeons and Dragons, sorcerers wield raw magical power like no other. To maximize their potential, choosing the right feats is crucial. Here are 15 exceptional feats tailored to enhance sorcerers' capabilities and unleash their arcane prowess.

1. War Caster

This feat grants proficiency in Constitution saving throws, ensuring the sorcerer can maintain concentration on their spells amidst combat. Additionally, it allows the casting of somatic spells with one hand while holding a weapon in the other, opening up new tactical options.

2. Elemental Adept

By choosing an elemental affinity, such as fire or lightning, sorcerers can increase the damage of their spells by 1d4 and ignore resistance to that element. This feat greatly boosts the potency of spells like fireball and lightning bolt.

3. Metamagic Adept

Sorcerers gain two additional metamagic options from this feat, expanding their versatility and control over their spells. Metamagic options like Subtle Spell and Twinned Spell empower them to manipulate the battlefield and influence outcomes.

4. Resilient: Constitution

Boosting Constitution with this feat not only increases the sorcerer's hit points but also enhances their concentration and ability to resist poison and disease. A resilient sorcerer is better equipped to survive the hazards of adventuring.

5. Fey Touched

This feat grants the sorcerer a +1 to Charisma and proficiency in the Insight skill. Additionally, the sorcerer gains the ability to cast misty step once per day and an additional spell from the enchantment or divination spell list.

6. Lucky

The Lucky feat provides three legendary re-rolls per day, allowing sorcerers to manipulate fate and turn misfortune into opportunity. Whether it's avoiding a critical hit or influencing a spell save, Lucky offers a distinct advantage.

7. Spell Sniper

Sorcerers with the Spell Sniper feat gain a +2 to the range of spell attacks, allowing them to target enemies from afar. Additionally, they ignore half-cover against their spell attacks, enabling them to strike effectively from any position.

8. Observant

By increasing the sorcerer's Intelligence score by 1 and granting proficiency in two skills, Observant enhances the sorcerer's perception and analytical abilities. This feat is ideal for spotting hidden threats and gathering information.

9. Eldritch Adept: Eldritch Mind

This Eldritch Adept invocation grants advantage on concentration checks, making it easier for the sorcerer to maintain their spells even when under stress or attack. This invocation is invaluable for sorcerers who rely on concentration-based spells.

10. Elemental Affinity

Elemental Affinity is a situational feat that provides resistance to an elemental damage type of the sorcerer's choice. This resistance can significantly reduce the damage taken from spells, environmental hazards, and certain monsters.

11. Mobile

The Mobile feat increases the sorcerer's movement speed by 10 feet and grants the ability to move through the spaces of enemies without provoking opportunity attacks. This feat is excellent for sorcerers who want to maneuver around the battlefield quickly and avoid being pinned down.

12. Mage Slayer

Mage Slayer is a defensive feat that gives the sorcerer advantage on saving throws against spells and spell-like abilities. Additionally, the sorcerer has advantage on attack rolls against creatures that have cast spells within the last turn.

13. Inspiring Leader

Inspiring Leader allows the sorcerer to inspire their companions, granting them temporary hit points during a short rest. This feat is excellent for parties that need an extra boost of survivability.

14. Telekinetic

The Telekinetic feat grants the sorcerer the ability to use their mind to lift and move objects within a 30-foot radius. This feat can be useful for setting up traps, moving obstacles, or disarming enemies from afar.

15. Resilient: Constitution

Resilient: Constitution is another excellent feat for sorcerers that increases their Constitution score by 1. This feat not only boosts the sorcerer's hit points but also their concentration saving throws.


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